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Sword & Shield Simulator WIKI
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  • Guides
    • Getting Started First hour in Sword & Shield Simulator: Danburg, the cart, the tutorial forge, and what not to sell in Early Access.
    • How to Forge Sword & Shield Simulator forge loop: furnace, anvil, grindstone, chisel, smelter, and why rushed stations lower quality.
    • Get Materials Find coal, iron, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator without wasting the cart.
    • Sword Designer Build custom swords in Sword & Shield Simulator from blades, guards, handles, and pommels without wasting rare bars.
    • Controls Sword & Shield Simulator controls for movement, forge stations, the cart, and the mouse bugs that feel like bad keybinds.
    • Performance Fix Sword & Shield Simulator mouse lag, UI misses, hitching, stuck carts, and ghost items with VSync and Performance Mode.
    • Travel Regions Move between Danburg, Bloodlands, and Grainmill in Sword & Shield Simulator, including player-reported travel trades.
    • View all Guides
  • Items
    • Materials Coal, iron ore, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator, and what each one is for.
    • Sword Parts Blades, guards, handles, pommels, and molds in Sword & Shield Simulator, plus which parts to keep in Early Access.
    • Shields Craft modular shields, bosses, boards, horseshoes, scythes, nails, and lockpicks in Sword & Shield Simulator today.
  • Map
    • Danburg Danburg in Sword & Shield Simulator: the home forge, contracts, citizens, Thieves Guild rumours, and first salvage fields.
    • Bloodlands Bloodlands in Sword & Shield Simulator: the second Early Access region, salvage tone, and why you should not rush the gate.
    • Grainmill Grainmill in Sword & Shield Simulator: the third Early Access region, fields, and the stuck-cart bug that names this place.
    • Talstein Talstein in Sword & Shield Simulator: the planned largest region, Holtsdorf Forest on the approach, and what is not in Early Access yet.
  • Review
    • EA Review Honest Sword & Shield Simulator Early Access review: strong forge fantasy, weak feel, buggy economy, wait or buy.
    • System Requirements Sword & Shield Simulator PC requirements: SSD, DirectX 12, GTX 1070 class minimum, and why Performance Mode still matters.
  • Updates
    • Roadmap Sword & Shield Simulator roadmap: Talstein, higher-tier parts, deeper mining, hunting, and the three-to-six-month Early Access window.
    • Patch Notes Day One Patch 1.0.26.08.12.3 for Sword & Shield Simulator: prison wait, chisel dupe, quest markers, UI prices.
  • Tools
    • Forge Checklist A station-by-station Sword & Shield Simulator forge checklist: fuel, smelt, hammer, grind, chisel, assemble, save.
    • Cart Priority What to haul in the Sword & Shield Simulator cart: dense metal first, wood second, trophies never, wheels last.
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Map
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  • EA Review
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  • Roadmap
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  • Cart Priority
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Sword & Shield Simulator WIKI

Unofficial fan wiki for the medieval blacksmithing sim.

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