Sword & Shield Simulator Wiki
Forge loop, materials, regions, and honest Early Access notes.
Unofficial wiki for Sword & Shield Simulator covering the forge loop, materials, regions, and Early Access notes.
- 11 Aug 2026
- Early Access start
- 3 regions
- Danburg, Bloodlands, Grainmill
- 140+
- Story missions in the current build
- Single-player
- Windows PC on Steam
Hubs for the searches players actually make after the Early Access drop.
Guides Guides Hub
Sword & Shield Simulator guides covering the forge loop, salvage runs, travel gates, controls, and Early Access bugs.
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Items Items Hub
Sword & Shield Simulator items: coal, iron, cupronickel, sword parts, shields, and everyday ironwork in Early Access.
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Map Map Hub
Sword & Shield Simulator map: Danburg, Bloodlands, Grainmill, and the planned Talstein region in Early Access.
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Review Review Hub
Sword & Shield Simulator Early Access review notes, Steam score context, and PC system requirements in one place.
Read guide
Updates Updates Hub
Sword & Shield Simulator Early Access roadmap and patch notes: Talstein, UI fixes, Performance Mode, and what is still missing.
Read guide
Tools Tools Hub
Sword & Shield Simulator tools: a forge station checklist and a cart salvage priority list for Early Access smiths.
Read guideStart with the forge loop, then salvage, travel, and settings.
Guides Guides Hub
Sword & Shield Simulator guides covering the forge loop, salvage runs, travel gates, controls, and Early Access bugs.
Read guide
Guides Getting Started
First hour in Sword & Shield Simulator: Danburg, the cart, the tutorial forge, and what not to sell in Early Access.
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Review Early Access Review
Honest Sword & Shield Simulator Early Access review: strong forge fantasy, weak feel, buggy economy, wait or buy.
Read guide
Guides How to Forge
Sword & Shield Simulator forge loop: furnace, anvil, grindstone, chisel, smelter, and why rushed stations lower quality.
Read guide
Guides How to Get Materials
Find coal, iron, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator without wasting the cart.
Read guide
Guides Sword Designer
Build custom swords in Sword & Shield Simulator from blades, guards, handles, and pommels without wasting rare bars.
Read guideSteam screenshots of the workshop, the cart, and the Wildlands — stored on this wiki, not hotlinked.
Internal links to every guide, item page, region, review, update, and tool.
Guides
Guides Guides Overview
Sword & Shield Simulator guides covering the forge loop, salvage runs, travel gates, controls, and Early Access bugs.
Read guide
Guides Getting Started
First hour in Sword & Shield Simulator: Danburg, the cart, the tutorial forge, and what not to sell in Early Access.
Read guide
Guides How to Forge
Sword & Shield Simulator forge loop: furnace, anvil, grindstone, chisel, smelter, and why rushed stations lower quality.
Read guide
Guides Get Materials
Find coal, iron, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator without wasting the cart.
Read guide
Guides Sword Designer
Build custom swords in Sword & Shield Simulator from blades, guards, handles, and pommels without wasting rare bars.
Read guide
Guides Controls
Sword & Shield Simulator controls for movement, forge stations, the cart, and the mouse bugs that feel like bad keybinds.
Read guide
Guides Performance
Fix Sword & Shield Simulator mouse lag, UI misses, hitching, stuck carts, and ghost items with VSync and Performance Mode.
Read guide
Guides Travel Regions
Move between Danburg, Bloodlands, and Grainmill in Sword & Shield Simulator, including player-reported travel trades.
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Guides Hunting
Hunt deer and wolves in Sword & Shield Simulator: hides, meat, the trapper, and why carcasses are still a risky cart load.
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Guides Lockpicking
Craft lockpicks, open Danburg cellars, and get out of prison in Sword & Shield Simulator after the Day One Patch.
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Guides Contracts
Take Danburg contracts, read new item prices on the UI, and trade without feeding a broken Early Access economy.
Read guideItems
Items Items Overview
Sword & Shield Simulator items: coal, iron, cupronickel, sword parts, shields, and everyday ironwork in Early Access.
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Items Materials
Coal, iron ore, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator, and what each one is for.
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Items Sword Parts
Blades, guards, handles, pommels, and molds in Sword & Shield Simulator, plus which parts to keep in Early Access.
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Items Shields
Craft modular shields, bosses, boards, horseshoes, scythes, nails, and lockpicks in Sword & Shield Simulator today.
Read guideMap
Map Map Overview
Sword & Shield Simulator map: Danburg, Bloodlands, Grainmill, and the planned Talstein region in Early Access.
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Map Danburg
Danburg in Sword & Shield Simulator: the home forge, contracts, citizens, Thieves Guild rumours, and first salvage fields.
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Map Bloodlands
Bloodlands in Sword & Shield Simulator: the second Early Access region, salvage tone, and why you should not rush the gate.
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Map Grainmill
Grainmill in Sword & Shield Simulator: the third Early Access region, fields, and the stuck-cart bug that names this place.
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Map Talstein
Talstein in Sword & Shield Simulator: the planned largest region, Holtsdorf Forest on the approach, and what is not in Early Access yet.
Read guideReview
Review Review Overview
Sword & Shield Simulator Early Access review notes, Steam score context, and PC system requirements in one place.
Read guide
Review EA Review
Honest Sword & Shield Simulator Early Access review: strong forge fantasy, weak feel, buggy economy, wait or buy.
Read guide
Review System Requirements
Sword & Shield Simulator PC requirements: SSD, DirectX 12, GTX 1070 class minimum, and why Performance Mode still matters.
Read guideUpdates
Updates Updates Overview
Sword & Shield Simulator Early Access roadmap and patch notes: Talstein, UI fixes, Performance Mode, and what is still missing.
Read guide
Updates Roadmap
Sword & Shield Simulator roadmap: Talstein, higher-tier parts, deeper mining, hunting, and the three-to-six-month Early Access window.
Read guide
Updates Patch Notes
Day One Patch 1.0.26.08.12.3 for Sword & Shield Simulator: prison wait, chisel dupe, quest markers, UI prices.
Read guideTools
Tools Tools Overview
Sword & Shield Simulator tools: a forge station checklist and a cart salvage priority list for Early Access smiths.
Read guide
Tools Forge Checklist
A station-by-station Sword & Shield Simulator forge checklist: fuel, smelt, hammer, grind, chisel, assemble, save.
Read guide
Tools Cart Priority
What to haul in the Sword & Shield Simulator cart: dense metal first, wood second, trophies never, wheels last.
Read guideA practical order of work for new smiths in Danburg.
- 1
Learn the forge stations
Smelt, hammer, grind, and chisel in order. Rushing a station shows in the finished blade. Read the forge loop before you waste ore.
- 2
Fill the cart with intent
Battlefield scrap is not infinite inventory. Prioritize heavy metal and leave junk. The cart page lists what is worth hauling back to Danburg.
- 3
Build one honest sword
Use the sword designer to match blade, guard, handle, and pommel. Quality, not clutter, is what contracts pay for.
- 4
Fix input before you rage-quit
Mouse lag, UI miss-clicks, and hitching are common in this build. Turn off VSync if the cursor feels late, and try Performance Mode.
- 5
Travel only when the gate is clear
Players report a trade cost to leave the starting region. Confirm the requirement in-game before you dump a whole inventory at a shrine.
Wiki FAQ
Quick answers to the most common questions.
Is Sword & Shield Simulator in Early Access?
Yes. It entered Steam Early Access on 11 August 2026. Wildlands Interactive estimates roughly three to six months of Early Access, mainly for balance, remaining content order, and bug fixes. The full Talstein region is still planned, not playable as a finished chapter.
Is this an official wiki?
No. This is an unofficial fan resource. Confirm patches, prices, and store text on the Steam page and the developer Discord. We are not affiliated with Wildlands Interactive or Ultimate Games S.A.
Which languages does this wiki cover?
The wiki is written in English, French, German, and Spanish. The Steam game itself also ships Italian, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Turkish, and Japanese. We skipped Chinese and Russian on purpose, then kept four mainstream locales instead of all ten remaining ones.
Does the game have redeem codes or Roblox scripts?
No. This is a single-player Steam blacksmithing sim, not a Roblox experience. There are no working promo codes or script hubs. Use the guides, items, map, and tools pages instead.
Should I buy it on day one of Early Access?
Steam user reviews opened Negative. The concept is strong; the feel of the work, the economy, and several bugs are not. Read the Early Access review and system requirements before you spend. Waiting for patches is a reasonable choice.
Where should a new player start?
Open Getting Started, then How to Forge, then How to Get Materials. If the mouse feels wrong, jump to Performance and Bugs before you sink an evening into a broken quest.